Playing on 150cc will still prove incredibly difficult, but playing on lesser difficulties make things feel more fair and less random than in some entries of the series. There’s also a good sense of balance with computer AI and the items. It doesn’t feel as immediately fun as the SNES game, but for those with the patience for it, Super Circuit ends up being a similarly entertaining experience. Much like the original game, it feels more like the tracks are moving instead of the character, which can take some getting used to, especially when one realizes the turns are much sharper and the vehicles more slippery than in Super Mario Kart. Super Circuit retains the play style of Super Mario Kart, where courses are mostly flat and straightforward when compared to the other sequels in the series (though they retain the fun Mario themes). Just know that it hasn’t aged quite as well as Super Mario Kart, and its transition to the Wii U Virtual Console has removed some key features. If you’re a fan of the original, then Super Circuit may be worth a revisit. Though every Nintendo console and handheld since the SNES has had its own iteration of Mario Kart, the Game Boy Advance’s Mario Kart: Super Circuit is the only entry that plays like a direct sequel to the SNES’ Super Mario Kart.
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